Animation training in Blender (private)
Training in 3 days:
Working with the camera
Getting to know TimeLine
Creating a movement cycle (walking)
Familiarity with basic rendering settings
How to create and control keyframes
Create movement for the armature in the character model
Be sure to state in the description of your order the times when you can hold a private class
One of the most important topics in all kinds of 2D and 3D software is the topic of animating and creating animation from the components made in the scene. Due to the designer’s basic need for animation facilities, we see that even in Illustrator, which is basically a vector design software, or in engineering and structure design software, there are facilities for creating animation and outputting in the form of an animation.
This training is directly under the supervision of engineer Yalman Porvatan
This training is completely practical and we dare to say that you will not be trained in this style!!!
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